Ericsson Launches 5G RAN Slicing to Spur 5G Business Growth
Ericsson has launched a 5G network slicing solution for radio access networks (RAN) that will enable communications service providers to deliver customized 5G services with guaranteed performance.
Now commercially available, Ericsson 5G RAN Slicing allocates radio resources at 1 millisecond scheduling and supports multi-dimensional service differentiation handling across slices. This strengthens end-to-end slicing capabilities for dynamic resource management and orchestration that ensure the high-quality end-user experience required by diverse use cases.
Network slicing supports multiple logical networks for different service types over one common infrastructure. It is a key enabler for unlocking 5G revenue opportunities such as enhanced video, and in-car connectivity and extended reality. An Ericsson report estimates USD 712 billion in an addressable consumer market for service providers by 2030. The addressable market for network slicing alone in the enterprise segment is projected at USD 300 billion by 2025 (GSMA data). As 5G scales up, service providers are looking to maximize returns on their investments by targeting innovative and high revenue-generating use cases such as cloud gaming, smart factories and smart healthcare.
Per Narvinger, head of Product Area Networks, Ericsson said, “Ericsson 5G RAN Slicing dynamically optimizes radio resources to deliver significantly more spectrum-efficient radio access network slicing. What makes our solution distinct is that it boosts end-to-end management and orchestration support for fast and efficient service delivery. This gives service providers the differentiation and guaranteed performance needed to monetize 5G investments with diverse use cases. With 5G as innovation platform, we continue to drive value for our customers.”
Network slicing is one of the major 5G deployment models. Ericsson has ongoing 5G network slicing engagements for RAN, transport, core network and orchestration across the globe involving use cases for the consumer segment and enterprises/industry verticals such as video-assisted remote operations, AR/VR, TV/media for sports event streaming, cloud gaming, smart city and applications for Industry 4.0 and public safety.